Claire Hart
ENVIRONMENT ART FOR HIDDEN OBJECT GAME



Claire Hart
Claire Hart: Secret in the Shadows is a sequel to the well-known free online hidden object game Claire Hart Classic, where the player will have to join Claire again and help her figure out tangled cases. Claire’s supernatural abilities allow her to sense the memories and feelings of objects around her in order to give peace to wandering spirits and unravel long-buried dark secrets.
Look for the objects you need in stunningly picturesque locations: luxurious mansions, blooming gardens, huge shops and green parks. Demonstrate miracles of observation and solve secrets with Claire. The game has become 2020’s first Game of the Month on Club Pogo.
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Production Workflow
Hidden Object Puzzle Adventures are casual games in which the player searches for hidden objects. The list of objects searched for is presented in the form of words, silhouettes and anagrams.
Goal
Drawing all 2D assets and creating all game locations that differ in their detailed drawing and realism of the picture
Challenge
Creating over 100 locations that should not be repeated and should correspond to the setting of the game
1. References collection
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At the stage of collecting references, a document is drawn up in which the idea of how the future location will look like is outlined. The document contains a lot of visuals for artists and brief comments: what details are worth paying attention to, where to get inspiration from and what atmosphere to recreate.
2. First sketches
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Based on the references, the artists make several rough sketches of the future location. Then the most visually and functionally advantageous one is selected from these options. The selection is based on the assessment of the composition, angle and compliance with planning. This is followed by the elaboration of the approved option: adding details, approximate lighting and aerial perspective.
3. Detalization drawing
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An important stage is drawing and adding objects that the player has to look for to the location. There are some nuances here. Hidden objects cannot be repeated with content that fills the scene itself. The visible part of the object must be well recognizable.
Team structure
Lead 2D Artist
Manages art production and delivers cutting edge visuals, successfully guiding a team of artists throughout production.
2D Environment Artists
Create locations and hidden objects to search in accordance with the client’s request and the team lead’s instructions.
Project manager
Acts as a link between the customer and the team, controlling the timing and the quality of performance.